press

List of press and features from around the world

A huge thank you to those that have showcased in game photography / video game photography in their own endeavors. Without the wonderful articles, essays, academic talks, company presentations, and general interest; today we would not have an ever growing and more supported form of new photographic art. The individuals and companies listed below are those that have featured my work in various capacities over the years and helped expose this form of photography to the eyes of the world.

2018

photographies, Volume 11, Issue 2-3, Article: "Photography in the Digital" - July 19 2018 | Winfried Gerling, Routledge Taylor & Francis (Oxfordshire, United Kingdom)

2017

Polka Magazine Issue #34 - February 23 2017 | Elodie Cabrera, Polka Magazine (Paris, France)

2016

Ansel Technology: Photography transferred to the world of games - November 18 2016 | Tomasz Kulas, Chip (Warsaw, Poland)

Photography in a Virtual World - November 6 2016 | Erik Kraus, PhotoDev

In-Game Photography as an Artform - October 16 2016 | Robert Kern, ComputerBase

Inside Ansel, NVIDIA’s snazzy tool for breathtaking screen captures and photography - June 6 2016 | Koh Wanzi, HardwareZone (Singapore)

Ansel Adams Enters Video Games - May 30 2016 | Jose Antunes, Provideo Coalition (Portugal)

Marco De Mutiis: Video Games & Photography: A Brief History (VIDEO) - May 27 2016 | Marco De Mutiis, University of Milan (Milan, Italy)

GEFORCE GTX 1080: A Beautiful Monster Book - May 26 2016 | Jamshaid Alam, Cyko Games

Situation #35: A Short Bibliography, Further Reading about Photography and Video Games - May 22 2016 | fotomuseum (Winterthur, Switzerland)

Nvidia Ansel: Revolutionizing Screenshot Capture for Geforce GTX Gamers - May 21 2016 | Andrew Burnes, Renderosity Magazine

Nvidia Ansel: A New In-Game Content Capture System - May 16 2016 | Marco De Mutiis, In-Game Photography (Milan, Italy)

The Art of In-Game Photography - May 10 2016 | GameVideo/Art A.Survey (Milan, Italy)

The games offer incredible pictures, and NVIDIA Ansel allows you to capture them - May 9 2016 | Kote Puerto, Xataka (Madrid, Spain)

Virtual Photography: Is This A Thing Now? - May 7 2016 | Rick Boost, digitalrev

Nvidia Ansel Revolutionizes In-Game Photography - May 7 2016 | Chris Scott Bar, SlashGear (Arizona, USA)

Nvidia Ansel Game Photography Coming to Witcher 3 - May 7 2016 | Vulkk Daily News and Guides

Nvidia Special Event - Presentation of Nvidia Ansel and In-Game Art (VIDEO) - May 7th 2016 | Jen-Hsun Huang, Nvidia (Texas, USA)

New Art Form “Ansel” In-Game Photography - May 6 2016 | Steve Burke, GamerNexus

Nvidia Ansel: Revolutionizing Screenshot Capture For GeForce GTX Gamers - May 6 2016 | Andrew Burnes, Nvidia (California, USA)

Nvidia Ansel Game Capture - May 6 2016 | Henry Lin, Nvidia (California, USA)

2015

In-Game Outsiders - April 10 to July 10 2015 | fotomuseum (Winterthur, Switzerland)

2014

Screenshot Deluxe: Joshua Taylor’s “A Distant Sadness” - May 16 2014 | Rainer Sigl, videogametourism (Vienna, Austria)

Photography ‘in-game’ - April 4 2014 | Cooking Ideas (Madrid, Spain)

War Thunder Feature - 2014 | Killscreen (Brooklyn NY, USA)

Photographs in Virtual Reality - 2014 | Vania Garcia | ESCENA (Mexico City, Mexico)

2013

New Adventures in Hi-Fi: Some Screenshots - October 8 2013 | Duncan Harris, RockpaperShotgun (Essex, United Kingdom)

In-Game Photography - A New Art Form? - April 14, 2013 | Gareth Barry, TheCircular (United Kingdom)

Photo Bomb - Rainer Sigl, Killscreen (Brooklyn NY, USA)

2012

In-Game Photography - Virtual Still Life - August 29 2012 | Rainer Sigl, thegap (Austria)

Virtual Light: Exploring In-Game Photography and Photo History (ESSAY) - August 28 2012 | Eron Rauch, videogametourism (California, USA)

In-Game Photography: A New Pastime for Gamers? - July 30 2012 | Rebecca Britt, fstoppers (South Carolina, USA)

The Huffington Post - “The Art of In-Game Photography” - July 29 2012 | Rainer Sigl, Huffingtonpost (New York City NY, USA)

The Art of Screenshots - August 8 2012 | Rainer Sigl, Zeit Online (Hamburg, Germany)

The Art of Video Game Photography - July 25 2012 | Michael Zang, PetaPixel

Screenshot Deluxe: Joshua Taylor II - July 15 2012 | Rainer Sigl, videogametourism (Vienna, Austria)

Screenshot Deluxe: Joshua Taylor I - July 1 2012 | Rainer Sigl, videogametourism (Vienna, Austria)

Virtual Geographic Feature - June 20 2012 | James Pollock, Virtual Geographic (United Kingdom)

Josh Taylor, Video Gaming Photography (Link now broken) - March 3 2012 | Polycount.com

Winter Isn’t Coming: Why I Don’t Believe Skyrim Is Cold - February 6 2012 | Brendan Keogh, Gameranx

2011

The Art of Screenshoot-ing: Joshua Taylor, Video Game Photographer (Personal Website Copy) - December 24, 2011 | Matteo Bittani (Milan, Italy) 

The Art of Screenshoot-ing: Joshua Taylor, Video Game Photographer - December 24, 2011 | Matteo Bittani, WIRED.it (Milan, Italy)

“There’s no denying it, Skyrim is utterly gorgeous…(via JTGP)” - November 29 2011 | IGN.com (New York City NY, USA)

NOTRL - November 28 2011 | GameFreaks